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Simply things to do for less than $8 per person. Feel free to add your own by clicking the link to the right or commenting on the posts.
Showing posts with label Card Games. Show all posts
Showing posts with label Card Games. Show all posts

Thursday, September 8, 2011

Presidents and Assholes


This game is played by any amount of people. The more the better. You deal out all of the cards. Every man and woman for themselves. The only special card is the 2. The 2 is seen as a block or a "clear." To start the game, the player with the 3 of clubs starts. The next person must play the same number or higher. The next person will then play something the same or higher than that card. Some special rules:

1. Ace is high
2. Two cards of the same number counts as one card (higher than a King or Ace). Ie. two 3's is higher than one Ace
3. Playing the same card as the previous person skips the next person.
4. If, at any time, you have the remaining cards that will complete a set of 4, you can play them out of turn. Ie. if there are two 4's on the table and you have the other two 4's, you can play them out of turn. Once you play them, the cards are cleared and that person starts the game up again by playing any card they wish.
5. a "clear" or "2" clears any pile of cards and that player starts the game up again by playing any card they wish.

Game is best played this way, with no other rules. All of the other rules that I have played with only give advantage to the winner or loser. If you are playing with punishments, you DON'T WANT ADVANTAGES!

Cheap and fun things to do around Minneapolis/St.Paul

Saturday, August 27, 2011

3-card stud


Everyone has one mild shot or 1/2 shot in front of them. Everyone gets dealt 3 cards. You go around the circle just like poker and people decide if they are in or out. If they are out, they must take their shot. If they are in, they put their shot in the center. The people left all show their cards and the worst hand takes all of the shots in the middle.

Hands strength from best to worst:
-Straight Flush
-3 of a kind
-2 of a kind
-High card

We usually don't include straights or flush's...only the straight flush. Otherwise it gets too confusing for drunk people. This game is best played later in the night so people make irrational decisions about their betting.

Price: $0 (just drinks)
Location: Indoors

Cheap and Fun things to do around Minneapolis/St.Paul

Saturday, July 23, 2011

Card Games: Hand and Foot


Hand and foot is a card game played with 4 decks of cards and four people (2 on each team). Everyone is dealt 2 sets of 13 cards to begin the game. One will be considered your "Hand" and one will be considered your "Foot." One draw pile will be places at the center of the table and the player in the starting position begins the game by drawing 2 cards from the pile. when the player's turn is up, they discard one card and the next player then draws 2 to begin their turn.

The first goal of the game is to get sets of 3 or more like cards. Once a player has 3 cards, they lie them on the table as "played." The first time a player plays, however, their cards must add up to a given number of points (depending on the round) or their partner (across from them) must have already amounted to that number of points. It is likely that you will have to lay down multiple sets in order to reach the point threshold.

Cheap and fun things to do around Minneapolis/St.Paul

The second goal of the game is to add on to those sets of cards by playing them one or more at a time as the game continues. Once there are 7 like cards, they are considered a "Book" (red is it contains no wild cards and black if it contains 1 or more wild cards). You may only use one wild card for a set of three until you add a 4th card...then you may add a 2nd wild card. No book is to have more than 2 wild cards.

Once a player uses all of the cards in their Hand, they begin playing their Foot. Once a player plays their entire Foot, and they have 2 black Books and 2 red Books, the game ends. At this point, everything unplayed (in someone's Hand or Foot) counts against their team. Everything played counts positively for them. The team that goes out first gets 100 extra points. Here is the scoring and explanation of cards:

Joker: 50 pts (wild)
2: 20 pts (wild)
3 (black): 0 pts (cannot be played)
3 (red): -300 pts (cannot be played)
4-9: 5 pts
10-K: 10 pts
A: 20 pts

Black books: 200 pts
Red books: 300 pts

There are 4 rounds of the game. For each round, you need a certain number of points to lay the first cards for your team:

Round 1: 75 pts
Round 2: 100 pts
Round 3: 125 pts
Round 4: 150 pts

Discarding:
You may draw from the discard pile in place of your normal 2 card draw provided that:
-there is not a 3 as the top card
-your team has already met the required points and played your first set(s)
-you must take 5 cards (unless there are less than 5 in the pile, in which case you take whatever is there)

Thursday, May 5, 2011

Cards Games: Wild Progression


Price: $3 (2 decks of cards)

This is a card game played with 2-6 people and 2 decks (w/o jokers). The game follows the rules of "Gin" for the most part. The difference is that you play 10 rounds, each round adding another card.

The first round each player gets 3 cards and tries to either get a set of 3 or a 3-card run of the same suit. In this round the #3 is wild.
The second round each player gets 4 cars and tried to either get a set of 4 or a 4-card run of the same suit. In this round the #4 is wild.

Do you get the pattern? Each round, you get one more card and the number of cards you have in your hand is also the number of the wild card. Once you get to the round with 6 cards, you can begin doing 2 runs of 3 or 2 sets of 3.

Each round begins with a draw pile in the middle and one card flipped over. The player begins by either choosing from the discard pile or the draw pile. The round is over when someone lays down all of their cards in sets of 3 or suited 3-card runs (like Gin). Everyone then gets one more chance to get more "playable" cards. Each player then plays whatever cards they can (suited runs or sets of 3). Now you tally the points for the cards that are unplayable by each player for the round:

Person who "goes out" or "lays down" 1st: -15 pts
Someone who can play all cards after the 1st person lays down: 0 pts
2-9: 5 pts
10-K: 10 pts
A: 15 pts
Unplayable wild card: 15 pts

After you get to the round of 13 cards (Kings wild) the game is over. Only if there is a tie do you play 14 cards (Aces wild)

Cheap and fun things to do around Minneapolis/St.Paul

Thursday, March 24, 2011

Drug Dealer


Price $0

This is a simple game that should be played while casually drinking or just hanging out. Usually I have played with about 8 people, but you can do as many as possible, even in the middle of a party. Cards are dealt to denote one person as the drug dealer and one person as the Cop. Everyone else is a bystander (drug addict). As everyone is casually hanging out and talking, the drug dealer winks at people to make a drug deal. When they wink at someone, the player winked at is required to lay their card down and say "a deal has been made."

The goal for the cop is to catch the dealer and the goal of the dealer is to make deals with everyone at the table / in the room. Everyone else just plays the game as a bystander and tries to help the drug dealer make their deals.

The strategy is basic. The cop tries not to look like a cop and the drug dealer tries to not look like the drug dealer. Everyone else does whatever they want to throw people off. You can play 2 ways...one is every time the cop accuses someone, that person is out of the game if the cop chooses incorrectly and the game ends if he/she chooses the true drug dealer. The second way is that the cop only gets one guess. The second way is better if you have fewer people, but the first is better if you have more than 10.

This game is really fun as an early night party activity, and is pretty simply so anyone can play.

Cheap and fun things to do around Minneapolis/St.Paul

Thursday, March 10, 2011

Hockey (Cards)


A pretty simple card game. You need exactly 4 people 2 teams of 2. Teammates should sit across from each other. Deal out all of the cards from one deck. One player starts by laying a card down. The next person tries to lay the same card, if they do, the 2 cards are set aside and a "goal" is scored. The game continues as cards are played going clockwise around the table. The simple strategy is to try and figure out what the person in front of you does not have. The 8 card is a "block" which cannot be scored on whether or not they have an 8.

Cheap and fun things to do around Minneapolis/St.Paul